New Year '25 Build
Hello, everyone!
December 25th 2024 marked the first release of a proper build for Sonic XA. And I was very happy to see that people were having a lot of fun with it! Thanks to all the feedback and videos of this fan-game on YouTube, I was able to identify a few things I wanted to tweak in order to improve the player's experience.
While I still don't have much since Christmas to present right now, I reworked a few, small parts of the game. I had to give up on playing videos altogether since playback would hang on startup, but at least I could introduce a better way to show information on screen at startup.
Plus, most of you might have noticed that collision isn't quite done yet -- there is code for a 360 degree movement, but it is currently disabled because it needs major tweaks. So Green Hill Zone 1 was changed to make the gameplay feel less "chunky" -- I hope you can have a better experience now.
I'm also adding two new other builds of this project, for consoles of other regions that are not the US -- so you might wanna download the CHD that is best suitable for your needs. U stands for USA, E stands for Europe, and J stands for Japan. Both U and J versions run at NTSC 60Hz, but E stands for PAL 50Hz. Notice that, if you play the PAL version of this game, you might feel Sonic a little slower and "float-y", since the game is FPS-locked.
Thank you for your support and I hope you can enjoy this build!
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Get Sonic The Hedgehog XA
Sonic The Hedgehog XA
A Sonic fangame for the PlayStation 1
Status | In development |
Author | luksamuk |
Genre | Platformer |
Tags | 2D, Fangame, playstation, PSX (PlayStation), Retro, Singleplayer, sonic, sonic-the-hedgehog, Sprites |
Languages | English |
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